Generally, for-loops fall into one of the following categories: Traditional for-loops. Even ignoring minor differences in syntax there are many differences in how these statements work and the level of expressiveness they support. In particular, you can use methods returning arrays from your collections, such as this one for the generic list. A for-loop statement is available in most imperative programming languages. Note that I don't say "forget the arrays". Instead, you will need some collection with removal functionality, a list, a dictionary, or something else. If you had to remove an element from an array, all methods doing that essentially create a brand-new instance of an array and copy all data from the source array onto the new one. Your "I also need to use arrays" is perfectly baseless. So create a use class or structure, and use a list or a collection of instances of such class or structure.įurthermore, if you want to remove any elements, it makes arrays prohibitively bad. Isn't that obvious that those data elements make an integral object. The for loop contains the initialization expression, test condition, and update expression (expression for increment or decrement). The for loop contains the initialization expression, test condition, and update expression (expression for increment or decrement). In this case, the starting point must be high and the condition should include a comparison for higher value. The for loop is the most complex loop in PHP that is used when the user knows how many times the block needs to be executed. You should not have separate arrays for username, number and scores. If you want to count down, decrement the value of the variable in the parentheses. Public Player( string sName, int iPoints)įirst of all, such design of the code is really ugly. x 0 - Initialize the loop counter (x), and set the start value to 0 x < 100 - Continue the loop as long as x is less than or equal to 100 x+10. Private string playername = string.Empty The for loop is the most complex loop in PHP that is used when the user knows how many times the block needs to be executed. Definition of class public class Player Console.WriteLine( " Initial count of players: ", pp.Name, pp.Points, pp.Total)
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