![]() ![]() Did you checked the activation table on the patch notes as i said? The local militia, led by the desert elf warrior, Merkia Vihara, has cried out to the Federation for assistance.Originally posted by Bryan Fury:Follow the table listed in the patch notes.ġ) Each region open up for 3 days and in this time frame you have to complete ALL the prestige quests for that specific region (main + secondary).Ģ) In the table in the patch notes you can check at what day each region "unlock" (When the unlock happens is also the reset day) the prestige quests.ģ) You are not anymore required to "choose" the field event type but instead you have to complete a certain number (4 for the main prestige and 2 for each of the 3 secondary prestige quests)Ĥ) Be aware of the region reset in the table to avoid clearing the whole region before it resets.īro i cleared the ENTIRE REGIONS but the quest still not checklisted/completed not even 1 of them and i need to clear 4 and still won't complete after 2 days clearing the entire regions I said all the steps to follow. ![]() In the forests beyond, a new Faceless presence has taken root-a secret training ground for the masked agents of the Savantis, whose influence will surely spread like a cancer if left unchecked. Its lone village, Arduun, is besieged by an army of nightmare monsters, and its people hover on the bring of starvation as their fields are overrun. ![]() The northern border territory of Beoran has nearly fallen to the Shadowspawn. Suggested level: 34 - Cost: 300 000 Star Seed But wherever fear rules the minds of men, the Savantis are sure to whisper from the shadows-and if such a weapon were to fall into their hands, it would spell certain doom for all Lumios. In desperation, the people of Madaan have turned to an ancient power for protection: an enormous weapon known as the Spear of Salvation, said to be capable of slaying even the gods themselves. Shadowspawn invasions appear without a warning and from their forgotten caverns beneath the sand, monstrous creatures emerge to feast upon their ancestral prey. Yet even these unforgiving wastes have not escaped the looming shadow of the Nightspire: The dead rise from their tombs. A land of windswept deserts and labyrinthine canyons, it has long been the home of militant desert elves - and isolationist nation that rules the region from its walled fortress-city of Madaan. In the Ivory Dunes, only the strong survive. Suggested level: 33 - Cost 300 000 Star Seed And beneat it all, a familiar evil grows: a darkness long thought banished from the world, now reaching out to reclaim what was theirs. Strange warriors roam its shadow-dappled paths, demanding ritual combat with any unlucky soul they meet. War has come to these primeval lands, filling the air with the sound of drums and the smell of fresh-spilled blood. It is no surprise, then, that your search for the lost vault of Archmage Griogair would eventually take you here.īut the path through the jungle is never an easy one. Ancient ruins and long-lost magic are rumored to lie hidden within their tangled depths, guarded by bloodthirsty saurins and vicious monsters unlike anything seen in the civilized lands to the north. The vast jungles south of the Federation have always been a place of mystery and adventure. ![]() Suggested level: 31 - Cost 300 000 Star Seed To close the portal, you and your allies must follow the clues left for you by the legendary Archmage Griogair, who first sealed the Nightspire and stopped the Breaking nearly a thousand years ago. The Nightspire has awoken, and the armies of chaos once again lay siege to the world of Lumios. Suggested level: 30 - Cost: 300 000 Star Seed Because your investigations have made one thing painfully clear: Whatever Gideon is planning, the destruction of Telarion was only the beginning. Together you must root out their evil from the southern kingdoms, and track it back to its source to finally face the man who ransacked your childhood home, and to put a stop to his atrocities once and for all. Powerful new allies have joined your cause, working openly to push back against the Faceless menace. Every time you unraveled a new conspiracy or put down a deadly cult, the dark mage and his masked servants were inevitably involved, until, in the end, you discovered their foul influence at the very heart of the Federation itself. Gideon and the Faceless have spread their corruption throughout the southern kingdoms. Suggested level: 25 - Cost: 50 000 Star Seed They revel in this era of distrust, manipulating the scared and desperate people of Lumios for their dark designs. In the shadows, mysterious figures work to sow further chaos. Strange plagues sweep the land, forgotten rivalries boil to the surface, and the alliances that once maintained order are now stretched to the breaking point. List of campaigns Shadows of the Unseen įields turn barren. ![]()
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